Using the ActionScript3 port of the Traer physics engine, get something close to THA's Wonderwall effect. Source code available at Github.
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Using the ActionScript3 port of the Traer physics engine, get something close to THA's Wonderwall effect. Source code available at Github.
A cloth simulation built with Traer.physics port to ActionScript3, using GraphicsTrianglePath. Source code available at Github.
3D grass experiment... Stitching sprite instances together seamlessly. Easy technique, although using GraphicsTrianglePath would give better results. Source code available at Github.
Simple gesture recognition in AS3
A simple recognition engine in AS3. Source code available at Github.