Monthly Archives: November 2009

Traer AS3, the mandatory cloth simulation

TraerAS3 cloth simulation

A cloth simulation built with Traer.physics port to ActionScript3, using GraphicsTrianglePath. Source code available at Github.

Posted in ActionScript 3, Traer AS3 port | 11 Comments

Traer.physics port to AS3

Port of Traer.physics to AS3

Port to AS3 of the venerable Traer.physics Java library. Source code available at Github.

Posted in ActionScript 3, Traer AS3 port | 2 Comments

Stitching planes seamlessly in FP10: 3D grass

3D grass in AS3

3D grass experiment... Stitching sprite instances together seamlessly. Easy technique, although using GraphicsTrianglePath would give better results. Source code available at Github.

Posted in ActionScript 3 | 1 Comment

Hello world!

Finally. It's set up, and running. Something I should have done years ago, even when insanely busy with client works, and kids, and moving from France to the US to Canada, and a thousand other reasons. This blog, a place to share some code, and keep track of my own special interests.

Posted in News | Leave a comment